Friday, January 31, 2014

Download Isoftwaretv Free Download

For some reasons, the tv plans are limited and inconvenient for the modern men and women to watch. Nowdays, people today are searching for a certain method to make viewing the Television programs via the net feasible. A type of software known as ISoftware Television could possibly assist recognize this dream. It could provide you with reliability, perfect pictures and sound quality. Given that there are numerous like kind of softwares in the market, you may well doubt its efficiency. Now let's possess a nearer appear of it.Grab A Copy Click here

This software allows you to watch thousands of channels from throughout the globe which includes worldwide channels and neighborhood channels, such as ESPN, EuroSports, HBO, MTV, MSNBC and CNN. A few of the channels contain plans of enjoyment shows, reside sports, information, videos, Television exhibits, shopping plans, grownup programs, climate reports and countless extra. Another benefit of this software program is that it does not lay also significantly limitations towards the programs. You are able to look at quite a few plans that are prohibited within the Television. It really is also very convenient. You can install the computer software on your computer anytime anyplace. By using this software program, you may perhaps not miss any favorite plans. Meanwhile, it helps you conserve the Television subscription fees.Grab A Copy Click here

When using this software, you should download the installation copy of it first. That is rather necessary since should you open and set up the computer software through the internet site, there could be some troubles and you may perhaps miss the download page. Meanwhile, should you want another duplicate from the computer software, you'll be able to create an e-mail for your retailer.

This computer software is the most effective choice for you personally in the event you don't have sufficient time to look at the Tv programs on time, want to view a large number of additional applications that are prohibited from your Television, etc.

I strongly recommend you to use this computer software. It may aid you get a wider watch of your world.

Grab A Copy Click here





iAutoblog the premier autoblogger software

Thursday, January 30, 2014

How To Pick A Small Business Business Accounting Program For Your Business - Business - Entrepreneurship

Picking the small business accounting software you will use for your business can be a big decision. Once you select a software program it can be very difficult and costly to switch systems later if you are unhappy with your selection. That is why it is a good idea to thoroughly review all of your options before making the decision for your small business.Some of the key factors that should be reviewed when selecting a small business accounting software program for your small business are

1. Cost

2. Learning curve

3. Input efficiency

4. Reporting capabilities

5. Flexibility

In more detail here is what you should be looking for in each of the above key factors

1. CostCompare the costs all the various programs you are considering. Ensure to take into account if the program cost is a one time payment or an on going monthly fee. On going monthly fee programs can sometimes be very expensive if you need to pay the monthly fee for as long as you use the small business accounting software program. Cost is not the only factor though, weight the other features of the programs against their cost as it might make sense to pay a little more for an accounting software program that has more features, is easier to use or is just more flexible.

2. Learning curveTake into account how long it is going to take you to learn the system. If an accounting program will take days or weeks to learn there is significant cost to your business by selecting a small business accounting software program of that nature. There is a lot of value in having a system that can be learned quickly by yourself or future employees.

3. Input efficiencyTake into account how long it will take to make journal entries and run reports. If with one accounting system you will be able to enter twice as many accounting entries per hour versus another program, definitely choose the program that is quicker to work with. The less time you spend entering your accounting transactions the more time you have to run your business and make more money.

4. Reporting capabilitiesOne of the key differentiators between small business accounting software programs is the reporting features available within a given system. Reporting on your financial results is critical to managing your business that is why you need to make sure the program you purchase can easily deliver the reports you need. Many accounting programs have set reports that can not be modified. If you are considering a software system of this nature it is critical you ensure the standard reports can not be customized to include the information you want and need.

5. FlexibilityFinally the fifth factor to consider when selecting a small business accounting software program is the flexibility of the program. Flexibility includes the ease at which the necessary information can be extracted from the system. It also includes how easy it is to make correcting entries or the ability to transfer the program from one computer to another. The last thing you want to have happen is have all of your accounting information locked into your small business accounting software program but not be able to access or modify it in the way you want.

When making your final decision on the small business accounting software you will choose you should weight how each option you are reviewing compares on all 5 of these factors and also determine which of the 5 factors is most important to your particular business and situation. Only you know what your small business accounting software program needs to be able to do. If you follow this process you will make a smart informed decision that will result in the selection of a small business accounting software program that is right for your business.If you are in the market for a small business accounting software program check out Profitworks' Easy To Use Accounting Software program by clicking on the link below./joomla/index.php?option=com_content&view=article&id=63





iAutoblog the premier autoblogger software

Wednesday, January 29, 2014

Numark Mixtrack DJ Software Controller

Numark unleashes possibly a single of the most effective DJ MIDI controllers ever made. With compact management and huge mixing, the Numark MixTrack DJ Software Controller provides leading edge software control with contact sensitive decks! Numark, the world's leading manufacturer of sophisticated DJ technology lately released MixTrack, their latest DJ software controller. Any DJ will be immediately familiar with MixTrack because it works just like two decks and also a mixer. It truly is simple to learn and accommodates superior performance methods at a reasonable price, generating it a ideal device for creating DJ abilities or playing gigs.

The MixTrack MIDI controller of Numark attributes two deck controllers that have a large touch-activated jog wheels and transport controls. Any DJ, regardless of hardware - whether he's utilized to a CD player, turntables, or every other conventional DJ hardware - will discover the MixTrack very effortless to acquire around with. This MIDI controller is made up of coloured LED lights for Transport, Loop, and Effects buttons for quick referencing, so you will not have a tough time operating the MixTrack when executing on stage or inside the studio. The center of MixTrack's surface is its mixer part that has a easy crossfader, line faders, deck EQs, at the same time as superior controls each for looping and effects. But regardless of all individuals cool characteristics, the Numark MixTrack DJ Software Controller is extremely portable - any DJ can merely seize it along with a laptop and get for the gig with out sweat.

The Numark MixTrack DJ Software Controller is equipped with Native Instruments' Traktor LE software, a software determined by Traktor Pro. The LE software is extremely uncomplicated to learn and is most well-known for mixing, remixing, and producing new music. On top of that, it also has beatgrid modifying and saving with locked sync to make sure a precise efficiency.

The Numark MixTrack DJ Software Controller is a single with the quite couple of digital MIDI controllers that contain a manual looping as well as the freedom of choosing a distinctive loop length to provide you a flexible loop integration capacity. Aside from your that, the Traktor LE software also provides a number of effects per deck including filter, delay, reverb, and flanger. And to create issues even far more fascinating, MixTrack comes factory mapped not only for using Traktor LE but also for Traktor Pro and Duo. That is excellent information for Traktor energy customers.

The Numark MixTrack DJ Software Controller provides full MIDI compliance, becoming able to function with virtually any MIDI-mappable tunes software. It really is compatible with each Mac and Pc and is really a class-compliant USB device - that signifies no software drivers or any exterior energy supply. With Numark's MixTrack DJ MIDI controller, unparalleled function and ease is now available for your aspiring DJ in search for any capable and compact solution.





iAutoblog the premier autoblogger software

Tuesday, January 28, 2014

Google Love Automated Blogging.how Automated Blogging Work?

What Is Automated Blogging?

Automated blogging is a feature which you can post how many blog content you wanted even not in front of computer. You just need to setup quantity of post that you need to send out each day and the automated blogging software operated base on your setup schedule.

Beneficial Of Automated Blogging

If you are professional blogger which manage several blog with the same time, then you may consider automated blogging system where can save you a lot of times. Besides that, you can also gain benefit by create an automated blogging to optimize your work. Below are benefits that an autoblogger can do for you.

1. Save a lot of work. Automated blog posting software can work these tasks for you. Imagine you not need to upload photos, video and without figure what you need to post in your blog content. If you have manage several blog in same times, you definitely can save a lot of work by doing the redundancy tasks over and over again.

2. Automated blog align with SEO (search engine optimization) concept. Automated blogging software designed to suit the SEO base concept which tag along with high search keywords to optimize blog page. With this, your blog will be easily spotted by major search engine crawler like google, yahoo and bing, will display in google first page in short period of time.

3. Time saving. By setup an automated blogging system, you can let the system work for you instead of spending whole day creating blogs and posting it. Now you can use your time in other task of internet marketing or have more time with your family and your love one.

4. More exposure on your online publicity. Auto blog system capable to generate content efficiently and fast. In this case, people will get better exposure on your work. With this, you can have higher page rank on your blog and broader scope when it comes to advertising and promotions.

5. Work as you like.Automated blogging system work as you wish to, you can setup the posting timing whether you want your blog site to be updated daily, weekly or which ever schedule you prefer, autoblogs are capable of keeping with this schedule.

How To Make Money With Automated Blog

As mentioned above, with the automated blog posting will effectively increase organic traffic flow into your blog and capable to generate x10 times more exposure & publicity on internet community but to make money from blogging you need to monetize it

1. Get Yourself A Google Adsense Account

Google adsense is a free program which allow targeted google ads display on your blog content pages and earn from valid clicks or impressions. If your blog has huge traffic flow, you can easily earn $10-$100 per day by using google adsense. If you use blogger.com, it had a monitize template where you can place adsense id and automatically hook up with adsense ads. You can refer Top 30 Highest Paying Google Adsense Keywords List to let you have better idea on which keyword that you should apply to get higher adsense earning.

2. Use Your Blog As Affiliate Marketing Platform

Another way to increase your blogging income by using promoting affiliate product in your blog. Affiliate marketing is a excellent ways to make massive income money with blogging by selling other people stuff online and you earn the commission from it. Some company even offer over 60% commission return per sales, which mean $100 per sales you got $60.Affiliate companies such as clickbank, LinkShare and CommissionJunction offering high commissions for promoting their products and services. Amazon Associate given 5-6% commission return rate per sales, you can start selling Amazon product in your blog and earn money from Amazon.com.

Related Articles In Bukisa:

1. How To Setup Automated Blog Posting

2. How To Earn $120 Per Month From Just Blogging

3. Write Articles Online And Get Paid

If you interested t0 make money online, Come and Join Bukisa NOW!





iAutoblog the premier autoblogger software

Monday, January 27, 2014

Cd Burner Pro Xp free Download

CD/DVD Burner Pro 2009 may be the only complete digital media software program that lets family members of any age degree, experience the joy of creating, preserving, and sharing their media favorites.

Download Click here

Give your existence the soundtrack it deserves

Make probably the most of your digital audio with hot playlists for any event. And, to maintain everybody dancing, DVD Burner's 2009 new beat matching feature will immediately synchronize the rhythm from song to song.

Edit films and burn up DVDs like a pro

Capture all of the pleasure and vivid colors of videos shot together with your regular, High definition or AVCHD camcorder. Then, transform your footage right into a splashy movie employing Burner 2009 Pro's flexible video editing equipment, perfect for all amounts of ability and curiosity.

Keep your valuable recollections safe

Burner 2009 delivers the industry's perfect and easiest
burning and copying tools for protecting your familly photographs, digital media and files!

Click Here To Grab Your Copy

Why We're The Best
24/7 Technical Support
Step by Step Guides
Ultra Quick Downloads
Guaranteed Newest Versions
Easy and Straightforward Interface

When you download CD/DVD Burner Pro 2009 take pleasure in the Cost-free complementary Multimedia Player bundle to play your favorite video clip and music with ease.

CD/DVD Burner Pro 2009's award-winning person interface allows you to backup practically any CD in just a few mouse
clicks,regardless of CD/DVD protection.

First software program to use Raw mode. Amplifies and emulates weak sectors. Supports: Dual layer and DVD- split files. ISO/UDF, Safedisc and safeguarded disc's also supported.

Download and appreciate the very best all-in-one CDR/DVDR software available on the market. Combining huge amounts of functions in a compact and quick to use offer.

CD/DVD Burner Pro 2009's award-winning person interface allows you to backup practically any CD in just a few mouse
clicks,regardless of CD/DVD protection.

First software program to use Raw mode. Amplifies and emulates weak sectors. Supports: Dual layer and DVD- split files. ISO/UDF, Safedisc and safeguarded disc's also supported.

Download and appreciate the very best all-in-one CDR/DVDR software available on the market. Combining huge amounts of functions in a compact and quick to use offer.

Grab A Copy Click here





iAutoblog the premier autoblogger software

Sunday, January 26, 2014

A Look at Tuneup For Itunes

Review of the TuneUp plug in for iTunes.

Cost: Free to try, $19.95 to $49.95 to buy. Minimum System Requirements: Windows XP or newer, Intel based Macs. iTunes 7.4 or newer, high speed internet connection (DSL or faster). Website: /

TuneUp is a plug in program for Apples iTunes music software that is designed to clean and organize your digital music collection. According to the TuneUp website the program uses the Gracenote music database to match up mislabeled audio files in your iTunes music folder.

The company claims that the software can match files to the correct artist information even if you have files labeled with no names, incorrect spellings, no cover art, and no track numbers or titles. For users of iTunes who might access their music on a computer, iPad, iPod, or iPhone using the iTunes cover feature is an aesthetically pleasing way to browse ones music; a feature tainted by incorrectly labeled song files and missing artwork. With users getting audio files in a number of ways including importing CDs and downloads there can be a lot of incorrectly labeled tracks in ones collection.

But does TuneUp work well enough to be worth the money?

TuneUp has 4 primary features which well look at in depth individually followed by a look at the user interface and overall functionality. You can purchase yearly service subscriptions or purchase each of the below features individually. The best price and the option this review covers is the Lifetime TuneUp Bundle. Note that when using TuneUp you should use the features in the order listed below.

Clean:

The Clean feature is the biggest part of TuneUp. You launch iTunes and the TuneUp software opens up next to iTunes. You select files in iTunes and drag and drop them into the main Clean window of Tuneup. The software scans its database and returns matches and likely matches for the files. You can then choose to save all the matches although it is recommended you save each album match individually to ensure accuracy.

While it might be tempting to select all and drop your entire iTunes collection into the Clean window at once., TuneUp will slow to a crawl and even crash at times if you try to do too many songs at once. Instead do them in batches, itll allow the software to run smoothly and give you a chance to double check matches that might be incorrect.

With a collection of over 10,000 songs it took many hours to go through the Clean process. While the software had to be restarted a few times the overall results were quite good. TuneUp claims an 85% successful match rate, in this test it was closer to 90%.

The clean feature really shined when looking at tracks that had no track name, misspelled artists, missing album names, with a very high success rate Instead of having to manually search online for track names, track numbers, and album names, TuneUp got it done. Another plus was the ability to remove track numbers from the track name and instead put the track number in the iTunes column for track number keeping the titles free of clutter. For those that like to listen to albums in order its a nice touch.

About 300 tracks the software could not find at all or mismatched to something completely different, although a lot of these were underground artists, overall TuneUp did decent in non-major label music as well as major label music.

The Clean feature can screw up compilations and soundtracks as itll often attempt to separate individual tracks into separate artists and albums. This may annoy some but give others a sense of extra organization. You can tell TuneUp to attempt to ignore compilations and you can also customize each match to include or exclude certain information to change (such as when you want a song to stay on a certain album heading instead of the recommended one). The clean feature also has trouble differentiating between live tracks and studio tracks resulting in some tracks appearing twice in an album with no differentiation in the titles.

Fortunately TuneUp has an undo feature built in. You can drag and drop cleaned up files into the undo tab of the Clean feature and revert the information back to pre-TuneUp mode. Useful if you later discover mistakes.

Cover Art:

The Cover Art feature automatically scans the entire iTunes library on your computer looking for tracks and albums missing album art. This process is relatively quick. Again like the Clean feature youll want to manually check the TuneUp results to ensure more accuracy. A nice touch is that often times multiple resolutions and images for an album will come up allowing you to select the cover you want.

The downside is that some cover art displays but cant be downloaded meaning youll have to try again or manually find the art elsewhere. Another downside that holds true both in the Clean feature and the Cover Art feature is that if you already manually added cover art to a file, imported it with a CD, or had iTunes check for artwork previously then TuneUp wont replace the existing cover art file even if its low resolution or incorrect. You could manually clear all cover art before beginning the TuneUp process as a work around to this.

DeDuper:

The DeDuper feature scans your iTunes collection for duplicate tracks. It then displays the duplicate tracks allowing you to keep the first option and deleting the second one automatically. You can see the bit-rate of the files (higher is better), title and track info, and even jump to the songs to play them for comparison. In theory this is a great feature, after youve cleaned and labeled your tracks correctly, being able to get rid of duplicates further organizes your collection.

However the DeDuper can be overzealous at times recommending duplicates to delete. In the Clean feature, live tracks, bonus tracks, and variations of another song (like a cover or demo) can get relabeled identically to the original studio recording. This means the DeDuper often sees these as duplicates and will if you allow it delete one of them, sometimes the original album version and sometimes the other version. If you have rare tracks especially this could mean trouble. There is a folder where TuneUp stores deleted files to restore but this can be time consuming. Carefully go through the duplicates before allowing any to be removed from iTunes.

Tuniverse:

This final main feature is an interesting touch to the software. If you allow TuneUp to launch automatically with iTunes the Tuniverse feature is activated whenever iTunes is running. Based on your music collection this feature allows you to update friends on your current music tastes, see artist info of the currently playing tracks, see merch from the artist, and see videos related to the artist. The best feature of Tuniverse is the concert and tour section which shows which artists in your iTunes collection are coming to your town and when.

The downside to Tuniverse is that it can be a resource hog on top of software that already runs slow at times. The artist information during the Now Playing feature is sometimes way off and this accessing of data for each time you change the track playing in iTunes means that iTunes can become slow.

User Interface:

The software pops up and docks alongside iTunes allowing you to drag and drop files without having to switch windows. At times during startup or during use the software window froze up or became stuck off screen corrected by manually shrinking the iTunes window.

The interface uses a simple tab based navigation system with small icons to click on to change settings or adjust individual match results. Mac users may find it lacks the overall cleanness of Mac OS X based applications but its still usable on both platforms. The interface can appear to freeze up from time to time on both Windows and Macs. If the internet connection is slow or too many tracks at once are being analyzed the process can take a lot longer than the few seconds per track TuneUp states.

Overall:

TuneUp is a great service for organizing your ever growing music collection in iTunes. While there are free alternatives available such as MusicBrainz or simply doing it all manually yourself, TuneUp offers additional features like the Tuniverse and separate Cover Art finder utility. It is also a bit more user friendly than the free alternatives. You can reduce the cost of the software by searching online for discount codes to take a few dollars off the purchase price. The Clean feature is the best and most useful part of the software. The accuracy of the results is higher than expected for most tracks but you will find some tracks are mislabeled.

While it might be tempting to allow TuneUp to automatically match and change track information its best to go through the results before approving the changes. It basically merges the cover art searching, track title listing, and album/artist information search into one search database. Youre paying for this all in one concept versus doing it all yourself. That said TuneUp is faster than doing it all yourself but for those who are very meticulous about their digital music collection, its more of an assistant to be used in conjunction with your own tweaking of the results. It works best when you go back over the results to fine tune your collection after TuneUp does its work.





iAutoblog the premier autoblogger software

Saturday, January 25, 2014

Italian software maker contests Microsoft’s purchase of Skype . - Technology

Italian software maker contests Microsoft's purchase of Skype .

Reviving arguments that have dogged Microsoft in Europe for nearly two decades, an Italian software maker is asking European officials to block Microsoft's $8.5 billion purchase of Skype, the Internet phone service, unless it is removed from Microsoft's ubiquitous Windows Office platform.In the past, the European Commission has been sympathetic to complaints about Microsoft's strategy of "bundling" popular applications with Windows, eventually requiring the software maker to make concessions on its media player and Internet browser.But legal experts were split over whether the latest complaint, filed Sept. 20 by Messagenet, a company based in Milan that is a rival to Skype Internet's phone service, would complicate or prevent European approval of the takeover, which would be the largest in Microsoft's history and the largest takeover in the technology sector this year."These types of complaints from competitors are to be expected," said Denis Waelbroeck, an antitrust lawye r at Ashurts in Brussels. "I would expect that the commission will look at this seriously, but I think that in the end, the officials will reach their own independent decision. This doesn't mean the complaint will be upheld."Joaquin Almunia, the E.U. competition commissioner, plans to make his decision on the acquisition public on Oct. 7. A spokeswoman for Mr. Almunia, Amelia Torres, on Wednesday declined to comment on Messagenet's complaint. In general, she said the commission considered all submissions from competitors in antitrust cases.Mr. Almunia, a Spanish economist, had been competition commissioner for less than two months when his office approved Microsoft's takeover of Yahoo's search business in February 2010. A Brussels antitrust lawyer, who did not want to be identified for fear of alienating a potential client in Microsoft, said the Italian complaint could scupper the deal."I would certainly say this kind of complaint, if it raises new issues that the commission has not previously considered, may derail the deal or, at least delay approval," the lawyer said. Mr. Almunia could be persuaded to extend his present review into a more exhaustive second phase, which could take months or even years.Or, the lawyer said, Microsoft could seek to delay an immediate decision and buy time by requesting an extension to prepare an answer to the complaint. Jesse Verstraete, a spokesman for Microsoft in Brussels, said the company declined to comment on the allegations in the complaint from Messagenet."The proposed acquisition is still undergoing regulatory review and we are working closely with the agencies," Mr. Verstraete said. "Until all regulatory approvals are obtained, it is business as usual at Microsoft and at Skype."Besides asking Microsoft to "unbundle" Skype from Windows, Messagenet is urging European competition authorities to require Microsoft to effectively open Skype's Internet phone network, which had 124 million regular users in Jun e, to the services of rivals. Messagenet is asking the commission to do this by requiring Microsoft to disclose the confidential computer coding that would enable rival services to connect calls to Skype users.Skype's communication software does not operate with rival services. In May, after Microsoft announced its plans to buy Skype, the managing director of Messagenet, Andrea M. Galli, said he had written to Skype requesting the secret coding that would let the services interconnect, according to a copy of the complaint that Messagenet filed with the commission, and which was seen by the International Herald Tribune.Mr. Galli said Skype never responded to the request.Less than three weeks later, Skype ended its partnership with Digium, a company based in Huntsville, Alabama, whose software had enabled users of an open-source Internet phone service, Asterisk, to call and be called by Skype users.At that time, a Digium product manager, Rod Montgomery, lamented in a company b log that Skype for Asterisk, the Digium software, had been a "strong and steady seller."After Skype canceled the partnership, Digium stopped selling Skype for Asterisk on July 26. Mr. Montgomery said Skype had guaranteed to support and maintain the software for existing users for only two years, honoring a provision in its original contract with Digium.In his complaint, Mr. Galli said the Digium incident showed Microsoft's intention to keep Skype as a closed, proprietary software application, unavailable to rivals."The first effects of the proposed merger will be an even more rigid approach to interoperability of Skype services so to exclude competitors from the market," Mr. Galli wrote in the company's complaint.The U.S. Federal Trade Commission approved Microsoft's purchase of Skype on June 17, arguing that, with rival Internet phone operators Google Talk and Apple FaceTime, there was sufficient competition to let Microsoft's purchase proceed.But that rationale may be less persuasive in Europe, where none of the big global sellers of Internet video communication services are European companies, and where regulators have a track record of challenging Microsoft's bundling strategy.In 2009, under pressure from European officials, Microsoft agreed to distribute a ballot screen on Windows allowing users to choose their default browser from a list of 12, including Windows Internet Explorer.The agreement settled a complaint that had been filed by a small Norwegian browser maker, Opera, which had attracted support from Google and Mozilla, the makers of the Chrome and Firefox browers, respectively.The ballot screens, which Microsoft began distributing in early 2010, have sped the erosion of its browser share in Europe. Internet Explorer's market share in Europe slipped to 46.3 percent in April from 55.7 percent a year earlier, according to AT Internet, a research firm based in Merignac, France. During the same period Google's Chrome, Apple's Safari br owser and Opera all gained market share.In 2007, the commission required Microsoft to sell a version of Windows XP in Europe without its own media player, a condition it imposed to resolve a decade-long legal clash that ended with Microsoft's being convicted of antitrust violations and paying more than $1 billion in fines and penalties. But that remedy largely failed as European consumers rejected the stripped-down Windows version, which Microsoft was allowed to sell for the same price as the full version.





iAutoblog the premier autoblogger software

Friday, January 24, 2014

Features Of Skype

SkypeOut

SkypeOut allows Skype users to call traditional telephone numbers, including mobile telephones, for a fee. This fee is as low as US$0.021 per minute for most developed countries, and as high as US$2.142 per minute for calls to the dependency of Diego Garcia. Beginning January 2007, Skype also charges an equivalent of 0.039 Euro for each SkypeOut call, in addition to the ordinary rate. After 180 days of not making a SkypeOut call the Skype balance expires. As of 30 January 2007, SkypeOut calls to Canada and the United States are no longer free.

SkypeOut calls to most toll free numbers in France (+33 800, +33 805, +33 809) , Poland: (+48 800) , UK: (+44 500, +44 800, +44 808 ) and the United States and Canada: (+1 800, +1 866, +1 888 ) are free for all Skype users, even if they do not have the SkypeOut service.. However, for many other countries SkypeOut doesn't support calling toll-free and premium rate numbers, and SkypeOut doesn't support calling emergency numbers (such as 1-1-2 in Europe or 911 in the United States).

Quality of service is not guaranteed, and drop-outs, broken connections and compression distortion are frequently observed by users.

Caller ID

Skype advertises a feature on its Web site to allow users to set the Caller ID for outgoing calls to normal telephone numbers. Set-up verification involves sending an SMS text message to a selected mobile phone number, then typing that verification code into a Web form. Since most regular home and business telephones cannot receive text messages, this feature is only available to owners of cell phones. However, according to discussions on Skype's user forums and other forums on the Internet, SMS messaging from Skype's system has not been working correctly in various locales since at least June 2008. Although Skype maintains that the problem has been corrected, SMS continues to be inoperative as recently as July 2009 in the United States and Canada. During the verification process, the Skype Web site makes it appear as if a text message has been sent to the user's mobile phone, and an appropriate fee is deducted from the user's Skype credit balance, but no text messages are ac tually received on the phone. Since many individuals and business refuse incoming telephone calls whose Caller ID has been blocked, this hampers the utility of Skype in calling normal telephone numbers.

Subscriptions - Unlimited calling plans and fees

On 19 December 2006, Skype announced that there would be a new pricing structure in 2007. Details on a new scheme were released 18 January 2007. The initial press release was vague about the new scheme, but it did reveal that there may be a new connection fee.

In January 2007, Skype launched a prepaid Unlimited call subscription service for North American customers. Skype's Unlimited calling offers a full year of Unlimited calls to anyone, on any phone, within the U.S. and Canada for a one-time fee. This plan which was called Skype Pro only allowed the unlimited calls that were made from inside North America. As of April 21, 2008, these plans were changed to the new calling subscription plans, which don't require the calls to start from a certain country. Under the current plans, there is a Unlimited US & Canada plan for $2.95 or 1.95 per month, an Unlimited Country plan for $5.95 or 3.95 per month, and an Unlimited World plan for $12.95 or 8.95 per month.

Limitations on "Unlimited" subscription services

Skype offers several monthly plans that it calls "Unlimited". However, these services are indeed subject to several limitations. Skype limits "unlimited" subscriptions to 10,000 minutes per month, six hours per day, and 50 telephone numbers per day. If any of these restrictions are exceeded, any additional calls are billed at regular rates and connection fees.

SkypeIn (Online Numbers)

SkypeIn (beta) allows Skype users to receive calls on their computers dialed by regular phone subscribers to a local Skype phone number. It permits users to subscribe to numbers in Australia, Brazil, Chile, Denmark, the Dominican Republic, Estonia, Finland, France, Hong Kong, Ireland, Japan, Mexico, New Zealand, Poland, Romania, Sweden, Switzerland, the United Kingdom, and the United States.

For example, a user in San Francisco could create a local telephone number in Helsinki. Callers from Helsinki would pay only local rates to call that number.

Skype Voicemail

Skype Voicemail was released on March 10, 2005. This service allows callers to leave voice-mail messages for Skype users who are indisposed. This is currently a service that users have to pay for, though the company Kishkish provides a Skype voicemail service for free.

Skype Voicemail had experienced numerous problems over the past year and users complain that many voice mail calls are never received. Additionally, the SkypeIn service occasionally failed to record certain incoming calls on the program's history page.

Skype for Linux Voicemail Click on the small clock Icon to open history and anything with a black phone headset icon is voicemail.

Skype chat

Skype supports group text chat with an interface similar to IRC with 150 People.

The Macintosh version used to use the same message view style format as Adium, though with a different filename extension. Message view styles made for Adium could be installed for Skype, and they did not even need to be renamed. There were a couple of cosmetic bugs, but ignoring those, Adium styles worked without modification. This feature is not present in the Windows, Linux, and Pocket PC versions of Skype. This feature has been discontinued starting with Skype 2.7.0.49.

Skype Me!

Skype let users set their presence indicator to "Skype Me!" in earlier versions of Skype software. It invited calls from strangers. Setting one's status to Skype Me attracts a number of callers who want to practice a foreign language (usually English), in addition to the expected scammers and spammers. This feature has been discontinued starting with Skype 4.

Skype video calling

On Microsoft Windows (DirectX 9.0 or above required), Mac OS X and Linux, Skype 2.0 (and above) supports video calling. Skype currently only supports one-to-one video chat; more than two parties are allowed to talk, but three or more video feature is not supported, neither is making video calls to non-Skype cell phones. Hence, only audio, not video, is available for teleconferencing.

High-definition video is available publicly in Windows with Skype 3.6.

Skypecasts

Skypecasting was released on May 3, 2006. Skypecasts are live, moderated conversations allowing groups of up to 100 people to converse, moderated by the "host" who is able to mute, eject or pass the virtual microphone to participants when they wish to speak. Skypecasts do not support chat windows to share text information (such as URLs) with participants. The Skypecast feature is missing in Skype for Linux, but a user can join a Skypecast conversation simply by dialing the Skypecast's code with SkypeOut. The user will then have somewhat limited capabilities, such as not seeing the others in a conversation 'room'.

On August 26, 2008, Peter Parkes announced that Skypecasts will be discontinued at 12 noon BST on Monday September 1, 2008. Parkes, a Cambridge economics graduate who works for 'we are social', a conversation agency in London, also writes to the Skype blog. On August 27 he added detail to this announcement in another blog posting .

The discontinuation announcement was revealed only on these two blog postings and not on Skype.com, the Skypecasts directory page nor other sources. Therefore the end to Skypecasts were thought by some to be an elaborate hoax. At 12 noon BST, Skypecasts were still running but after around 2 hours they ended and on Skypecasts Directory it says 'Skypecasts unavailable'.

In Skype 4.0 Beta, Skypecasts did not work even before the discontinuation announcement. There is no 'Live' Tab and when you could access the listings in the directory and tried to enter a Skypecasts a message came up after a dialing tone was heard say: 'Failed' (or a similar message).

In late 2009 the company, Skype for Power Gamers (S4PG), announced that in Q2 2010 it would be releasing both a client and server Skype Add-on that will enable Skype end-users to host their own "Skypecast-like" auto-conference rooms.

Skype SMS

Some Skype clients can send SMS messages to mobile phone numbers (a feature commonly used in other IM software such as ICQ, AOL Instant Messenger, Yahoo Messenger and Windows Live Messenger). By default the message will be received with the first 11 digits of the sender's Skype username shown (in the US, China, and Taiwan, Skype will instead display a "generic, pre-defined number" as the Sender ID) with no direct reply available; otherwise it can be set to appear to have originated from a verified mobile number, allowing the recipient to reply as normal to that number. Costs are generally cheaper than standard SMS charges; for example Skype's UK rate per SMS message including VAT is 6.4p, compared to standard rates of 10p or 12p; for international SMS costs will be significantly cheaper using Skype. When the recipient of the message is in roaming, the message may not be delivered, however modifying the cell numbers country code to the desired region can sometimes alleviate th is problem.

Skype web toolbar

The Skype Web Toolbar recognizes phone and Skype numbers, and is available only for Internet Explorer and Mozilla Firefox on Windows. Such numbers on web pages are replaced with an icon that can be clicked to call the number using Skype, or right-clicked to provide further options, such as adding the number to Skype's contacts list. Skype requests confirmation that an outgoing call should proceed after such a link is clicked.

The Skype Web Toolbar is programmed to detect telephone numbers within a web page. The detection algorithm is good, but sometimes it will format non-telephone numbers incorrectly. By using a meta tag and specific html coding on their site, the web site developer can improve the accuracy and control the Skype Web Toolbar.

Skype Zones

Skype Zones Beta is software powered by Boingo that provides access to Skype through Skype-friendly hot spots.

Skype history logs

A log file is created for each contact on a user's contact list. Log files are stored locally, meaning they are not available if a user switches computers. By default, the option to log conversations is disabled, but can be enabled in the tools / privacy panel.

SkypeFind

SkypeFind is a community-generated directory in Skype 3.1.

Skype Prime

Skype Prime is a beta feature in Skype 3.1. It allows users to call lines that charge per minute, usually for advice on a particular topic. The service is available for Windows (for caller and service providers) and for Macintosh (for callers only), whereas the feature is missing on Skype for Linux.

Skype hardware

Recently a number of manufactures have launched hardware devices compatible with Skype. These are usually either tethered to a PC, or have a built-in Wi-Fi client to allow calling from Wi-Fi hotspots like the Netgear SPH101 Skype Wi-Fi Phone, the SMC WSKP100 Skype Wi-Fi Phone, the Belkin F1PP000GN-SK Wi-Fi Skype Phone, the Panasonic KX-WP1050 Wi-Fi Phone for Skype Executive Travel Set and the Linksys CIT200 Wi-Fi Phone. There are also embedded cordless Skype phones based on DECT, which do not need a PC either, like the DUALphone 3088 from RTX. Netgear and SMC's Wi-Fi phones are considered the two major competitors in the market, with reviews of the Wi-Fi phones giving them equal coverage.

The Skype Wi-Fi Phone is a wireless mobile phone that allows users to make free Internet calls to anyone who has Skype, anytime there is a Wi-Fi wireless Internet connection. The Skype Wi-Fi Phone has an on-screen menu that lets Skype users see who is online and available to talk, similar to what is seen on a PC. It can also be used to talk with non-Skype users. SkypeOut minutes can be used to call any phone for a low price and no monthly fee. The Skype Wi-Fi phone does not contain a web browser therefore can not access hotspots, which require web-based login or authentication.

Invisible Calling

Version 3.0 adds the ability to connect and talk to other users without actually being in a conference. In this mode, the user can talk to multiple users without those users having the ability to communicate with each other. Since there is no conference window, the user using invisible calling must have the user they are connected to end the call or exit Skype entirely to disconnect.

Additional tools

Skype version 3.0 and above provides additional tools under the "Do More" Submenu. The Skype Extras listing is also accessible via Examples of third-party add-ons include the 'Pamela' voice recorder for recording voice calls, Unyte desktop sharing, plus many games.

A service by fring enables Skype, ICQ MSN .NET Messenger Service and GoogleTalk users to transparently use their respective programs with full access to contacts, chat, talk and presence capabilities.

Additionally, the web-based services Skax and Pamfax allows Skype users to send faxes, at a low cost per page, to any telephone numbers worldwide.

It was mentioned above that Skype stores chat history only locally, G-Recorder tool adds "Cloud" capabilities to Skype by recording chats and voice calls to Gmail.

PocketSkype

PocketSkype is a freeware software that allows users to make Skype voice calls using their Wi-Fi enabled Microsoft Windows Mobile Pocket PC. PocketSkype is a thin version of Skype and developed specifically for PDA devices and any mobile software. It helps people to make free, unlimited, and unmetered calls. PocketSkype was made to give users more choice and flexibility. PocketSkype retains the same core of regular skype software and it works on any PDA running Windows Mobile Pocket PC 2003 OS with a 400MHz processor and equipped with Wi-Fi.

Portable Skype

Under Windows, Skype can be run directly from a USB memory stick without being installed on the host computer. On Mac OS X, installation on the host computer is never required.

See also

Skype Protocol

Skype

Voice over IP

Comparison of VoIP software

Videoconferencing

References

^ "Connection Fee for SkypeOut Calls". skype.com. /products/skypeout/rates/connection_fee.html. Retrieved 2007-01-19.

^ Free calls to toll-free phone numbers global beta - Skype Blogs

^ Support Help - Skype tells me the number I am trying to call is forbidden, why is that?

^ Support Help - Skype to announce disruptive pricing strategy for SkypeOut

^ Skype - Unlimited Calls Plans

^ /intl/en/legal/terms/fair_usage/

^ a b c Villu Arak. "Four new SkypeIn countries". Skype Blogs. /sites/en/2007/06/four_new_skypein_countries.html. Retrieved 2007-08-13.

^ "Adding chat styles to Skype". blodspot.com. /2006/02/adding-chat-styles-to-skype.html. Retrieved 2006-06-13.

^ "Adium message styles and Skype (1 updates)". Soeren Says. /2006/02/27/adium-message-styles-and-skype.entry. Retrieved 2006-06-13.

^ The New York Times > Technology > Circuits > Internet Phone Service Creating Chatty Network

^ Skype Community > Skypecasts on Skype for Linux

^ NETGEAR Skype WiFi Phone - -

^ fring adds support for ICQ users

^ Skype VoIP User Guide, FAQ, Hints and Resources"How to run Skype from a USB stick". /Skype.htm#USB.

Categories: Skype | Software features | Teleconferencing | VideotelephonyHidden categories: Articles with obsolete information



iAutoblog the premier autoblogger software

Thursday, January 23, 2014

How Safe Am I Without An Adware Removal Tool

More lawmaker should come to our aid but in the meantime we should take action to safe guard and protect our PC security to remove spyware from the system by getting yourself a Free Adware Removal tool. If your computer is clean then a Free Adware Removal tool free scan will cost you nothing. What can you do to prevent identity theft?

Has anyone ever asked you, why would you need an Adware Removal Software? You see Free Adware Removal being promoted so frequently that it is only natural to ask yourself, why? The reason is simple. At this current time where product marketing is so brutal, most retailers, be it an info product, or physical product, are willing to pay huge sums of money just to know what you are looking at online.

The online marketplace is becoming so huge so quickly that many, if not all, free softwares are embedded with some sort of Adware or other. Tell me, would you like your bought items being tracked shamelessly by Adware? Do you like the adware to display web based advertisements? No? Then go grab yourself a Adware Removal Software and protect your privacy!

To those who have to go through the adware removal process, there are some guidelines and steps that can simplify the task. Removing adware is similar to removing computer viruses. In order to remove adware, the first step is to identify what it is he or she has to deal with. Adware Tool, like computer viruses, affects computer systems in different ways and creates or modifies different registry variables and values, and also does annoying things like display web based advertisements!

But Why Do We Need To Remove Adware and Spyware?

Adware Tool is a potential threat to all your personal data when you access the internet. Adware Tool is free software that is installed onto your computer with your permission and does very helpful things like helping you fill up online forms!. In exchange for carrying out this task the installed Adware Tool will track your computer usage and display web based advertisements. For most of the time people who use Adware Tool have legally opted into this.

It does not even sometimes come from what you would think would be the most likely candidates: porn sites or gambling sites & other illegal material. You can quickly see what a nuisance this Adware Tool can be particularly if you end up having a lot of these Adware Tool downloaded to your computer. It helps to download a spyware and Free Adware Removal tool that also contains an adware shield of some sort that is running in the background and blocks the download of a new piece of spyware before it occurs.

Spyware is No Small Matter!

You can actually get an online scan without buying or paying for any software. Everyone should eliminate spyware and adware from your hard drive for your computer privacy protection by using a Free Adware Removal tool.

Be Very Careful Online

There are many Free Adware Removal on the Internet; It is not hard to find one either. So it is best that you go get yourself a reputable Adware removal program and do a quick scan on your system. Adware is dangerous.





iAutoblog the premier autoblogger software

Wednesday, January 22, 2014

Internet A Medium or a Message

The State of the Net

An Interim Report about the Future of the Internet

Who are the participants who constitute the Internet?

Users - connected to the net and interacting with it

The communications lines and the communications equipment

The intermediaries (e.g. the suppliers of on-line information or access providers).

Hardware manufacturers

Software authors and manufacturers (browsers, site development tools, specific applications, smart agents, search engines and others).

The "Hitchhikers" (search engines, smart agents, Artificial Intelligence - AI - tools and more)

Content producers and providers

Suppliers of financial wherewithal (currently - corporate and institutional cash gradually being replaced by advertising money)

The fate of each of these components - separately and in solidarity - will determine the fate of the Internet.

The first phase of the Internet's history was dominated by computer wizards. Thus, any attempt at predicting its future dealt mainly with its hardware and software components.

Media experts, sociologists, psychologists, advertising and marketing executives were left out of the collective effort to determine the future face of the Internet.

As far as content is concerned, the Internet cannot be currently defined as a medium. It does not function as one - rather it is a very disordered library, mostly incorporating the writings of non-distinguished megalomaniacs. It is the ultimate Narcissistic experience. The forceful entry of publishing houses and content aggregators is changing this dismal landscape, though.

Ever since the invention of television there hasn't been anything as begging to become a medium as the Internet.

Three analogies spring to mind when contemplating the Internet in its current state:

A chaotic library

A neural network or the latter day equivalent of previous networks (telegraph, telephony, railways)

A new continent

These metaphors prove to be very useful (even business-wise). They permit us to define the commercial opportunities embedded in the Internet.

Yet, they fail to assist us in predicting its future in its transformation into a medium.

How does an invention become a medium? What happens to it when it does become one? What is the thin line separating the initial functioning of the invention from its transformation into a new medium? In other words: when can we tell that some technological advance gave birth to a new medium?

This work also deals with the image of the Internet once transformed into a medium.

The Internet has the most unusual attributes in the history of media.

It has no central structure or organization. It is hardware and software independent. It (almost) cannot be subjected to legislation or to regulation. Consider the example of downloading music from the internet - is it tantamount to an act of recording music (a violation of copyright laws)? This has been the crux of the legal battle between Diamond Multimedia (the manufacturers of the Rio MP3 device), MP3.com and Napster and the recording industry in America.

The Internet's data transfer channels are not linear - they are random. Most of its "broadcast" cannot be "received" at all. It allows for the narrowest of narrowcasting through the use of e-mail mailing lists, discussion groups, message boards, private radio stations, and chats. And this is but a small portion of an impressive list of oddities. These idiosyncrasies will also shape the nature of the Internet as a medium. Growing out of bizarre roots - it is bound to yield strange fruit as a medium.

So what business opportunities does the Internet represent?

I believe that they are to be found in two broad categories:

Software and hardware related to the Internet's future as a medium

Content creation, management and licencing

The Map of Terra Internetica

The Users

How many Internet users are there? How many of them have access to the Web (World Wide Web - WWW) and use it? There are no unequivocal statistics. Those who presume to give the answers (including the ISOC - the Internet SOCiety) - rely on very partial and biased resources. Others just bluff.

Yet, everyone seems to agree that there are, at least, 100 million active participants in North America (the Nielsen and Commerce-Net reports).

The future is, inevitably, even more vague than the present. Authoritative consultancy firms predict 66 million active users in 10 years time. IBM envisages 700 million users. MCI is more modest with 300 million. At the end of 1999 there were 130 million registered (though not necessarily active) users.

The Internet - an Elitist and Chauvinistic Medium

The average user of the Internet is young (30), with an academic background and high income. The percentage of the educated and the well-to-do among the users of the Web is three times as high as their proportion in the population. This is fast changing only because their children are joining them (6 million already had access to the Internet at the end of 1996 - and were joined by another 24 million by the end of the decade). This may change only due to presidential initiatives to bridge the "digital divide" (from Al Gore's in the USA to Mahatir Mohammed's in Malaysia), corporate largesse and institutional involvement (e.g., Open Society in Eastern Europe, Microsoft in the USA). These efforts will spread the benefits of this all-powerful tool among the less privileged. A bit less than 50% of all users are men but they are responsible for 60% of the activity in the net (as measured by traffic).

Women seem to limit themselves to electronic mail (e-mail) and to electronic shopping of goods and services, though this is changing fast. Men prefer information, either due to career requirements or because knowledge is power.

Most of the users are of the "experiencer" variety. They are leaders of social change and innovative. This breed inhabits universities, fashionable neighbourhoods and trendy vocations. This is why some wonder if the Internet is not just another fad, albeit an incredibly resilient and promising one.

Most users have home access to the Internet - yet, they still prefer to access it from work, at their employer's expense, though this preference is slight and being eroded. Most users are, therefore, exploitative in nature. Still, we must not forget that there are 37 million households of the self-employed and this possibly distorts the statistical picture somewhat.

The Internet - A Western Phenomenon

Not African, not Asian (with the exception of Israel and Japan), not Russian , nor a Third World phenomenon. It belongs squarely to the wealthy, sated world. It is the indulgence of those who have everything and whose greatest concern is their choice of nightly entertainment. Between 50-60% of all Internet users live in the USA, 5-10% in Canada. The Internet is catching on in Europe (mainly in Germany and in Scandinavia) and, in its mobile form (i-mode) in Japan. The Internet lost to the French Minitel because the latter provides more locally relevant content and because of high costs of communications and hardware.

Communications

Most computer owners still possess a 28,800 bps modem. This is much like driving a bicycle on a German Autobahn. The 56,600 bps is gradually replacing its slower predecessor (48% of computers with modems) - but even this is hardly sufficient. To begin to enjoy video and audio (especially the former) - data transfer rates need to be 50 times faster.

Half the households in the USA have at least 2 telephones and one of them is usually dedicated to data processing (faxes or fax-modems).

The ISDN could constitute the mid-term solution. This data transfer network is fairly speedy and covers 70% of the territory of the USA. It is growing by 100% annually and its sales topped 10 billion USD in 1995/6.

Unfortunately, it is quite clear that ISDN is not THE answer. It is too slow, too user-unfriendly, has a bad interface with other network types, it requires special hardware. There is no point in investing in temporary solutions when the right solution is staring the Internet in the face, though it is not implemented due to political circumstances.

A cable modem is 80 times speedier than the ISDN and 700 times faster than a 14,400 bps modem. However, it does have problems in accommodating a two-way data transfer. There is also need to connect the fibre optic infrastructure which characterizes cable companies to the old copper coaxial infrastructure which characterizes telephony. Cable users engage specially customized LANs (Ethernet) and the hardware is expensive (though equipment prices are forecast to collapse as demand increases). Cable companies simply did not invest in developing the technology. The law (prior to the 1996 Communications Act) forbade them to do anything that was not one way transfer of video via cables. Now, with the more liberal regulative environment, it is a mere question of time until the technology is found.

Actually, most consumers single out bad customer relations as their biggest problem with the cable companies - rather than technology.

Experiments conducted with cable modems led to a doubling of usage time (from an average of 24 to 47 hours per month per user) which was wholly attributable to the increased speed. This comes close to a cultural revolution in the allocation of leisure time. Numerically speaking: 7 million households in the USA are fitted with a two-way data transfer cable modems. This is a small number and it is anyone's guess if it constitutes a critical mass. Sales of such modems amount to 1.3 billion USD annually.

50% of all cable subscribers also have a PC at home. To me it seems that the merging of the two technologies is inevitable.

Other technological solutions - such as DSL, ADSL, and the more promising satellite broadband - are being developed and implemented, albeit slowly and inefficiently. Coverage is sporadic and frustrating waiting periods are measured in months.

Hardware and Software

Most Internet users (82%) work with the Windows operating system. About 11% own a Macintosh (much stronger graphically and more user-friendly). Only 7% continue to work on UNIX based systems (which, historically, fathered the Internet) - and this number is fast declining. A strong entrant is the free source LINUX operating system.

Virtually all users surf through a browsing software. A fast dwindling minority (26%) use Netscape's products (mainly Navigator and Communicator) and the majority use Microsoft's Explorer (more than 60% of the market). Browsers are now free products and can be downloaded from the Internet. As late as 1997, it was predicted by major Internet consultancy firms that browser sales will top $4 billion by the year 2000. Such misguided predictions ignored the basic ethos of the Internet: free products, free content, free access.

Browsers are in for a great transformation. Most of them are likely to have 3-D, advanced audio, telephony / voice / video mail (v-mail), instant messaging, e-mail, and video conferencing capabilities integrated into the same browsing session. They will become self-customizing, intelligent, Internet interfaces. They will memorize the history of usage and user preferences and adapt themselves accordingly. They will allow content-specificity: unidentifiable smart agents will scour the Internet, make recommendations, compare prices, order goods and services and customize contents in line with self-adjusting user profiles.

Two important technological developments must be considered:

PDAs (Personal Digital Assistants) - the ultimate personal (and office) communicators, easy to carry, they provide Internet (access) Everywhere, independent of suppliers and providers and of physical infrastructure (in an aeroplane, in the field, in a cinema).

The second trend: wireless data transfer and wireless e-mail, whether through pagers, cellular phones, or through more sophisticated apparatus and hybrids such as smart phones. Geotech's products are an excellent example: e-mail, faxes, telephone calls and a connection to the Internet and to other, public and corporate, or proprietary, databases - all provided by the same gadget. This is the embodiment of the electronic, physically detached, office. Wearable computing should be considered a part of this "ubiquitous or pervasive computing" wave.

We have no way of gauging - or intelligently guessing - the part of the mobile Internet in the total future Internet market but it is likely to outweigh the "fixed" part. Wireless internet meshes well with the trend of pervasive computing and the intelligent home and office. Household gadgets such as microwave ovens, refrigerators and so on will connect to the internet via a wireless interface to cull data, download information, order goods and services, report their condition and perform basic maintenance functions. Location specific services (navigation, shopping recommendations, special discounts, deals and sales, emergency services) depend on the technological confluence between GPS (stallite-based geolocation technology) and wireless Internet.

Suppliers and Intermediaries

"Parasitic" intermediaries occupy each stage in the Internet's food chain.

Access to the Internet is still provided by "dumb pipes" - the Internet Service Providers (ISP)

Content is still the preserve of content suppliers and so on.

Some of these intermediaries are doomed to gradually fade or to suffer a substantial diminishing of their share of the market. Even "walled gardens" of content (such as AOL) are at risk.

By way of comparison, even today, ISPs have four times as many subscribers (worldwide) as AOL. Admittedly, this adversely affects the quality of the Internet - the infrastructure maintained by the phone companies is slow and often succumbs to bottlenecks. The unequivocal intention of the telephony giants to become major players in the Internet market should also be taken into account. The phone companies will, thus, play a dual role: they will provide access to their infrastructure to their competitors (sometimes, within a real or actual monopoly) - and they will compete with their clients. The same can be said about the cable companies. Controlling the last mile to the user's abode is the next big business of the Internet. Companies such as AOL are disadvantaged by these trends. It is imperative for AOL to obtain equal access to the cable company's backbone and infrastructure if it wants to survive. Hence its merger with Time Warner.

No wonder that many of the ISPs judge this intrusion on their turf by the phone and cable companies to constitute unfair competition. Yet, one should not forget that the barriers to entry are very low in the ISP market. It takes a minimal investment to become an ISP. 200 modems (which cost 200 USD each) are enough to satisfy the needs of 2000 average users who generate an income of 500,000 USD per annum to the ISP. Routers are equally as cheap nowadays. This is a nice return on the ISP's capital, undoubtedly.

The Hitchhikers

The Web houses the equivalent of 100 billion pages. Search Engine applications are used to locate specific information in this impressive, constantly proliferating library. They will be replaced, in the near future, by "Knowledge Structures" - gigantic encyclopaedias, whose text will contain references (hyperlinks) to other, relevant, sites. The far future will witness the emergence of the "Intelligent Archives" and the "Personal Newspapers" (read further for detailed explanations). Some software applications will summarize content, others will index and automatically reference and hyperlink texts (virtual bibliographies). An average user will have an on-going interest in 500 sites. Special software will be needed to manage address books ("bookmarks", "favourites") and contents ("Intelligent Addressbooks"). The phenomenon of search engines dedicated to search a number of search engines simultaneously will grow ("Hyper- or meta- engines"). Meta-engines will work in the bac kground and download hyperlinks and advertising (the latter is essential to secure the financial interest of site developers and owners). Statistical software which tracks ("how long was what done"), monitors ("what did they do while in the site") and counts ("how many") visitors to sites already exists. Some of these applications have back-office facilities (accounting, follow-up, collections, even tele-marketing). They all provide time trails and some allow for auditing.

This is but a small fragment of the rapidly developing net-scape: people and enterprises who make a living off the Internet craze rather than off the Internet itself. Everyone knows that there is more money in lecturing about how to make money on the Internet - than in the Internet itself. This maxim still holds true despite the 32 billion US dollars in E-commerce in 1998. Business to Consumer (B2C) sales grow less vigorously than Business to Business (B2B) sales and are likely to suffer another blow with the advent of Peer to Peer (P2P) computer networks. The latter allow PCs to act as servers and thus enable the swapping of computer files asmong connected users (with or without a central directory).

Content Suppliers

This is the underprivileged sector of the Internet. They all lose money (even e-tailers which offer basic, standardized goods - books, CDs - with the exception, until September 11, of sites connected to tourism). No one thanks them for content produced with the investment of a lot of effort and a lot of money. A really qualitative, fully commerce enabled site costs up to 5,000,000 USD, excluding site maintenance and customer and visitor services. Content providers are constantly criticized for lack of creativity or for too much creativity. More and more is asked of them. They are exploited by intermediaries, hitchhikers and other parasites. This is all an off-shoot of the ethos of the Internet as a free content area.

More than 100 million men and women constantly access the Web - but this number stands to grow (the median prediction: 300 million). Yet, while the Web is used by 35% of those with access to the Internet - e-mail is used by more than 60%. E-mail is by far the most common function ("killer app") and specialized applications (Eudora, Internet Mail, Microsoft Exchange) - free or ad sponsored - keep it accessible to all and user-friendly.

Most of the users like to surf (browse, visit sites) the net without reason or goal in mind. This makes it difficult to apply traditional marketing techniques.

What is the meaning of "targeted audiences" or "market shares" in this context?

If a surfer visits sites which deal with aberrant sex and nuclear physics in the same session - what to make of it?

The public and legislative backlash against the gathering of surfers' data by Internet ad agencies and other web sites - has led to growing ignorance regarding the profile of Internet users, their demography, habits, preferences and dislikes.

People like the very act of surfing. They want to be entertained, then they use the Internet as a working tool, mostly in the service of their employer, who, usually foots the bill. Users love free downloads (mainly software).

"Free" is a key word on the Internet: it used to belong to the US Government and to a bunch of universities. Users like information, with emphasis on news and data about new products. But they do not like to shop on the net - yet. Only 38% of all surfers made a purchase during 1998.

67% of them adore virtual sex. 50% of the sites most often visited are porn sites (this is reminiscent of the early days of the Video Cassette Recorder - VCR). People dedicate the same amount of time to watching video cassettes or television as they do to surfing the net. The Internet seems to cannibalize television.

Sex is followed by music, sports, health, television, computers, cinema, politics, pets and cooking sites. People are drawn to interactive games. The Internet will shortly enable people to gamble, if not hampered by legislation. 10 billion USD in gambling money are predicted to pass through the net. This makes sense: nothing like a computer to provide immediate (monetary and psychological) rewards.

Commerce on the net is another favourite. The Internet is a perfect medium for the sale of software and other digital products (e-books). The problem of data security is on its way to being solved with the SET (or other) world standard.

As early as 1995, the Internet had more than 100 virtual shopping malls visited by 2.5 million shoppers (and probably double this number in 1996).

The predictions for 1999 were between 1-5 billion USD of net shopping (plus 2 billion USD through on-line information providers, such as CompuServe and AOL) - proved woefully inaccurate. The actual number in 1998 was 7 times the prediction for 1999.

It is also widely believed that circa 20% of the family budget will pass through the Internet as e-money and this amounts to 150 billion USD.

The Internet will become a giant inter-bank clearing system and varied ATM type banking and investment services will be provided through it. Basically, everything can be done through the Internet: looking for a job, for instance.

Yet, the Internet will never replace human interaction. People are likely to prefer personal banking, window shopping and the social experience of the shopping mall to Internet banking and e-commerce, or m-commerce.

Some sites already sport classified ads. This is not a bad way to defray expenses, though most classified ads are free (it is the advertising they attract that matters).

Another developing trend is website-rating and critique. It will be treated the way today's printed editions are. It will have a limited influence on the consumption decisions of some users. Browsers already sport buttons labelled "What's New" and "What's Hot". Most Search Engines recommend specific sites. Users are cautious. Studies discovered that no user, no matter how heavy, has consistently re-visited more than 200 sites, a minuscule number. The 10 most popular web sites (Yahoo!, MSN, etc.) attracted more than 50% of all Internet traffic. Site recommendation services often produce random - at times, wrong - selections for their user. There are also concerns regarding privacy issues. The backlah against Amazon's "readers' circles" is an example.

Web Critics, who work today mainly for the printed press, will publish their wares on the net and will link to intelligent software which will hyperlink, recommend and refer. Some web critics will be identified with specific applications - really, expert systems which will incorporate their knowledge and experience.

The Money

Where will the capital needed to finance all these developments come from?

Again, there are two schools:

One says that sites will be financed through advertising - and so will search engines and other applications accessed by users.

Certain ASPs (Application Service Providers which rent out access to application software which resides on their servers) are considering this model.

The second version is simpler and allows for the existence of non-commercial content.

It proposes to collect negligible sums (cents or fractions of cents) from every user for every visit ("micro-payments") or a subscription fee. These accumulated cents or subscription fees will enable the owners of old sites to update and to maintain them and encourage entrepreneurs to develop new ones. Certain content aggregators (especially of digital textbooks) have adopted this model (Questia, Fathom).

The adherents of the first school pointed at the 5 million USD invested in advertising during 1995 and to the 60 million or so invested during 1996.

Its opponents point exactly at the same numbers: ridiculously small when contrasted with more conventional advertising modes. The potential of advertising on the net is limited to 1.5 billion USD annually in 1998, thundered the pessimists (many thought that even half that would be very nice). The actual figure was double the prediction but still woefully small and inadequate to support the Internet's content development.

Compare these figures to the sale of Internet software ($4 billion), Internet hardware ($3 billion), Internet access provision ($4.2 billion) in 1995.

Hembrecht and Quist estimated that Internet related industries scooped up 23.2 billion USD annually (A report released in mid-1996).

And what follows advertising is hardly more enocuraging.

The consumer interacts and the product is delivered to him. This - the delivery phase - is a slow and enervating epilogue to the exciting affair of ordering through the net at the speed of light. Too many consumers still complain that they do not receive what they ordered, or that delivery is late and products defective.

The solution may lie in the integration of advertising and content. Pointcast, for instance, integrated advertising into its news broadcasts, continuously streamed to the user's screen, even when inactive (they provided a downloadable active screen saver and ticker in a "push technology"). Downloading of digital music, video and text (e-books) will lead to immediate gratification of the consumer and will increase the efficacy of advertising.

Whatever the case may be, a uniform, agreed upon system of rating as a basis for charging advertisers, is sorely needed. There is also the question of what does the advertiser pay for?

Many advertisers (Procter and Gamble, for instance) refuse to pay according to the number of hits or impressions (=entries, visits to a site). They agree to pay only according to the number of the times that their advertisement was hit (page views).

This different basis for calculation is likely to upset all revenue scenarios.

Very few sites of important, respectable newspapers are on a subscription basis. Dow Jones (Wall Street Journal) and The Economist, to mention but two.

Will this become the prevailing trend?

The Internet as a Metaphor

Three metaphors come to mind when considering the Internet "philosophically".

The Internet as a Chaotic Library

1. The Problem of Cataloguing

The Internet is an assortment of billions of pages containing information. Some of them are visible and others are generated from hidden databases by users' requests ("Invisible Internet").

The Internet displays no discernible order, classification, or categorization. As opposed to "classical" libraries, no one has invented a cataloguing standard (remember Dewey?). This is so needed that it is amazing that it has not been invented yet. Some sites indeed apply the Dewey Decimal Syatem (Suite101). Others default to a directory structure (Open Directory, Yahoo!, Look Smart and others).

Had such a standard existed (an agreed upon numerical cataloguing method) - each site would have self-classified. Sites would have an interest to do so to increase their penetration rates and their visibility. This, naturally, would have eliminated the need for today's clunky, incomplete and (highly) inefficient search engines.

A site whose number starts with 900 will be immediately identified as dealing with history and multiple classification will be encouraged to allow finer cross-sections to emerge. An example of such an emerging technology of "self classification" and "self-publication" (though limited to scholarly resources) is the "Academic Resource Channel" by Scindex.

Users will not be required to remember reams of numbers. Future browsers will be akin to catalogues, very much like the applications used in modern day libraries. Compare this utopia to the current dystopy. Users struggle with reams of irrelevant material to finally reach a partial and disappointing destination. At the same time, there likely are web sites which exactly match the poor user's needs. Yet, what currently determines the chances of a happy encounter between user and content - are the whims of the specific search engine used and things like meta-tags, headlines, a fee paid, or the right opening sentences.

2. Screen versus Page

The computer screen, because of physical limitations (size, the fact that it has to be scrolled) fails to effectively compete with the printed page. The latter is still the most ingenious medium yet invented for the storage and release of textual information. Granted: a computer screen is better at highlighting discrete units of information. So, this draws the batlle lines: structures (printed pages) versus units (screen), the continuous and easily reversible versus the discrete.

The solution is an efficient way to translate computer screens to printed matter. It is hard to believe, but no such thing exists. Computer screens are still hostile to off-line printing. In other words: if a user copies information from the Internet to his Word Processor (or vice versa, for that matter) - he ends up with a fragmented, garbage-filled and non-aesthetic document.

Very few site developers try to do something about it - even fewer succeed.

3. The Internet and the CD-ROM

One of the biggest mistakes of content suppliers is that they do not mix contents or have a "static-dynamic interaction".

The Internet can now easily interact with other media (especially with audio CDs and with CD-ROMs) - even as the user surfs.

Examples abound:

A shopping catalogue can be distributed on a CD-ROM by mail. The Internet Site will allow the user to order a product previously selected from the catalogue, while off-line. The catalogue could also be updated through the site (as is done with CD-ROM encyclopedias).

The advantages of the CD-ROM are clear: very fast access time (dozens of times faster than the access to a site using a dial up connection) and a data storage capacity tens of times bigger than the average website.

Another example: a CD-ROM can be distributed, containing hundreds of advertisements. The consumer will select the ad that he wants to see and will connect to the Internet to view a relevant video.

He could then also have an interactive chat (or a conference) with a salesperson, receive information about the company, about the ad, about the advertising agency which created the ad - and so on.

CD-ROM based encyclopedias (such as the Britannica, Encarta, Grolier) already contain hyperlinks which carry the user to sites selected by an Editorial Board.

But CD-ROMs are probably a doomed medium. This industry chose to emphasize the wrong things. Storage capacity increased exponentially and, within a year, desktops with 80 Gb hard disks will be common. Moreover, the Network Computer - the stripped down version of the personal computer - will put at the disposal of the average user terabytes in storage capacity and the processing power of a supercomputer. What separates computer users from this utopia is the communication bandwidth. With the introduction of radio, statellite, ADSL broadband services, cable modems and compression methods - video (on demand), audio and data will be available speedily and plentifully.

The CD-ROM, on the other hand, is not mobile. It requires installation and the utilization of sophisticated hardware and software. This is no user friendly push technology. It is nerd-oriented. As a result, CD-ROMs are not an immediate medium. There is a long time lapse between the moment they are purchased and the moment the first data become accessible to the user. Compare this to a book or a magazine. Data in these oldest of media is instantly available to the user and allows for easy and accurate "back" and "forward" functions.

Perhaps the biggest mistake of CD-ROM manufacturers has been their inability to offer an integrated hardware and software package. CD-ROMs are not compact. A Walkman is a compact hardware-cum-software package. It is easily transportable, it is thin, it contains numerous, user-friendly, sophisticated functions, it provides immediate access to data. So does the discman or the MP3-man. This cannot be said of the CD-ROM. By tying its future to the obsolete concept of stand-alone, expensive, inefficient and technologically unreliable personal computers - CD-ROMs have sentenced themselves to oblivion (with the possible exception of reference material).

4. On-line Reference Libraries

These already exist. A visit to the on-line Encyclopaedia Britannica exemplifies some of the tremendous, mind boggling possibilities:

Each entry is hyperlinked to sites on the Internet which deal with the same subject matter. The sites are carefully screened (though more detailed descriptions of each site should be available - they could be prepared either by the staff of the encyclopaedia or by the site owner). Links are available to data in various forms, including audio and video. Everything can be copied to the hard disk or to CD-ROMs.

This is a new conception of a knowledge centre - not just an assortment of material. It is modular, can be added on and subtracted from. It can be linked to a voice Q&A centre. Queries by subscribers can be answered by e-mail, by fax, posted on the site, hard copies can be sent by post. This "Trivial Pursuit" service could be very popular - there is considerable appetite for "Just in Time Information". The Library of Congress - together with a few other libraries - is in the process of making just such a service available to the public (CDRS - Collaborative Digital Reference Service).

5. The Feedback Option

Hard to believe, but very few sites encourage their guests to express an opinion about the site, its contents and its aesthetics. This indicates an ossified mode of thinking about the most dynamic mass medium ever created, the only interactive mass medium yet. Each site must absolutely contain feedback and rating questionnaires. It has the side benefit of creating a database of the visitors to the site.

Moreover, each site can easily become a "knowledge centre".

Let us consider a site dedicated to advertising and marketing:

It can contain feedback questionnaires (what do you think about the site, suggestions for improvement, mailto and leave message facilities, etc.)

It can contain rating questionnaires (rate these ads, these TV or radio shows, these advertising campaigns).

It can allocate some space to clients to create their home pages in (these home pages could lead to their sites, to other sites, to other sections of the host site - and, in any case, will serve as a display of the creative talent of the site owners). This will give the site owners a picture of the distribution of the areas of interest of the visitors to the site.

The site can include statistical, tracking and counter software.

Such a site can refer to hundreds of useful shareware applications (which deal with different aspects of advertising and marketing, for instance). Developers of applications will be able to use the site to promote their products. Other practical applications could also be referred to from - or reside on - the site (browsers, games, search engines).

And all this can be organized in a portal structure (for instance, by adopting the open software of the Open Directory Project).

6. Internet Derived CD-ROMS

The Internet is an enormous reservoir of freely available, public domain, information.

With a minimal investment, this information can be gathered into coherent, theme oriented, cheap CD-ROMs. Each such CD-ROM can contain:

Addresses of web sites specific to the subject matter

The first pages of each of these sites

Hyperlinks to each of the sites

A browser

Access to all the important search engines

Recommended search strings (it is extremely difficult to formulate a successful search in the Internet, it takes expertise. "Ready-made searches" will be a hit in the future, as the number of sites grows)

A dictionary of professional terms, a speller and a thesaurus

A list of general reference sites

Shareware specific to the field

7. Publishing

The Internet is the world's largest "publisher", by far. It "publishes" FAQs (Frequent Answers and Questions regarding almost every technical matter in the world), e-zines (electronic versions of magazines, not a very profitable pursuit), the electronic versions of dailies (together with on-line news and information services), reference and other e-books, monographs, articles and minutes of discussions ("threads"), among other types of material.

Publishing an e-zine has a few advantages: it promotes the sales of the printed edition, it helps to sign on subscribers and it leads to the sale of advertising space. The electronic archive function (see next section) saves the need to file back issues, the space required to do so and the irritating search for data items.

The future trend is a combined subscription: electronic (mainly for the archival value and the ability to hyperlink to additional information) and printed (easier to browse current issue).

The electronic daily presents other advantages:

It allows for immediate feedback and for flowing, almost real-time, communication between writers and readers. The electronic version, therefore, acquires a gyroscopic function: a navigation instrument, always indicating deviations from the "right" course. The content can be instantly updated and immediacy has its premium (remember the Lewinsky affair?).

Strangely, this (conventional) field was the first to develop a "virtual reality" facet. There are virtual "magazine stalls". They look exactly like the real thing and the user can buy a paper using his mouse.

Specialty hand held devices already allow for downloading and storage of vast quantities of data (up to 4000 print pages). The user gains access to libraries containing hundreds of texts, adapted to be downloaded, stored and read by the specific device. Again, a convergence of standards is to be expected in this field as well (the final contenders will probably be Adobe's PDF against Microsoft's MS-Reader).

Broadly, e-books are treated either as:

Continuation of print books (p-books) by other means

or as

A whole new publishing universe.

Since p-books are a more convenient medium then e-books - they will prevail in any straightforward "medium replacement" or "medium displacement" battle.

In other words, if publishers will persist in the simple and straightforward conversion of p-books to e-books - then e-books are doomed. They are simply inferior to the price, comfort, tactile delights, browseability and scanability of p-books.

But e-books - being digital - open up a vista of hitherto neglected possibilities. These will only be enhanced and enriched by the introduction of e-paper and e-ink. Among them:

Hyperlinks within the e-book and without it - to web content, reference works, etc.

Embedded instant shopping and ordering links

Divergent, user-interactive, decision driven plotlines

Interaction with other e-books (using a wireless standard) - collaborative authoring

Interaction with other e-books - gaming and community activities

Automatically or periodically updated content

Multimedia

Database, Favourites and History Maintenance (reading habits, shopping habits, interaction with other readers, plot related decisions and much more)

Automatic and embedded audio conversion and translation capabilities

Full wireless piconetworking and scatternetworking capabilities

The technology is still not fully there. Wars rage in both the wireless and the ebook realms. Platforms compete. Standards clash. Gurus debate. But convergence is inevitable and with it the e-book of the future.

8. The Archive Function

The Internet is also the world's biggest cemetery: tens of thousands of deadbeat sites, still accessible - the "Ghost Sites" of this electronic frontier.

This, in a way, is collective memory. One of the Internet's main functions will be to preserve and transfer knowledge through time. It is called "memory" in biology - and "archive" in library science. The history of the Internet is being documented by search engines (Google) and specialized services (Alexa) alike.

The Internet as a Collective Brain

Drawing a comparison from the development of a human baby - the human race has just commenced to develop its neural system.

The Internet fulfils all the functions of the Nervous System in the body and is, both functionally and structurally, pretty similar. It is decentralized, redundant (each part can serve as functional backup in case of malfunction). It hosts information which is accessible in a few ways, it contains a memory function, it is multimodal (multimedia - textual, visual, audio and animation).

I believe that the comparison is not superficial and that studying the functions of the brain (from infancy to adulthood) - amounts to perusing the future of the Net itself.

1. The Collective Computer

To carry the metaphor of "a collective brain" further, we would expect the processing of information to take place in the Internet, rather than inside the end-user's hardware (the same way that information is processed in the brain, not in the eyes). Desktops will receive the results and communicate with the Net to receive additional clarifications and instructions and to convey information gathered from their environment (mostly, from the user).

This is part fo the philosophy of the JAVA programming language. It deals with applets - small bits of software - and links different computer platforms by means of software.

Put differently:

Future servers will contain not only information (as they do today) - but also software applications. The user of an application will not be forced to buy it. He will not be driven into hardware-related expenditures to accommodate the ever growing size of applications. He will not find himself wasting his scarce memory and computing resources on passive storage. Instead, he will use a browser to call a central computer. This computer will contain the needed software, broken to its elements (=applets, small applications). Anytime the user wishes to use one of the functions of the application, he will siphon it off the central computer. When finished - he will "return" it. Processing speeds and response times will be such that the user will not feel at all that it is not with his own software that he is working (the question of ownership will be very blurred in such a world). This technology is available and it provoked a heated debated about the future shape of the computi ng industry as a whole (desktops - really power packs - or network computers, a little more than dumb terminals). Applications are already offered to corporate users by ASPs (Application Service Providers).

In the last few years, scientists put the combined power of the computers linked to the internet at any given moment to perform astounding feats of distributed parallel processing. Millions of PCs connected to the net co-process signals from outer space, meteorological data and solve complex equations. This is a prime example of a collective brain in action.

2. The Intranet - a Logical Extension of the Collective Computer

LANs (Local Area Networks) are no longer a rarity in corporate offices. WANs (wide Area Networks) are used to connect geographically dispersed organs of the same legal entity (branches of a bank, daughter companies, a sales force). Many LANs are wireless.

The intranet / extranet and wireless LANs will be the winners. They will gradually eliminate both fixed line LANs and WANs. The Internet offers equal, platform-independent, location-independent and time of day - independent access to all the members of an organization.Sophisticated firewall security application protects the privacy and confidentiality of the intranet from all but the most determined and savvy hackers.

The Intranet is an inter-organizational communication network, constructed on the platform of the Internet and which enjoys all its advantages. The extranet is open to clients and suppliers as well.

The company's server can be accessed by anyone authorized, from anywhere, at any time (with local - rather than international - communication costs). The user can leave messages (internal e-mail or v-mail), access information - proprietary or public - from it and to participate in "virtual teamwork" (see next chapter).

By the year 2002, a standard intranet interface will emerge. This will be facilitated by the opening up of the TCP/IP communication architecture and its availability to PCs. A billion USD will go just to finance intranet servers - or, at least, this is the median forecast.

The development of measures to safeguard server routed inter-organizational communication (firewalls) is the solution to one of two obstacles to the institution of the Intranet. The second problem is the limited bandwidth which does not permit the efficient transfer of audio (not to mention video).

It is difficult to conduct video conferencing through the Internet. Even the voices of discussants who use internet phones come out (slightly) distorted.

All this did not prevent 95% of the Fortune 1000 from installing intranet. 82% of the rest intend to install one by the end of this year. Medium to big size American firms have 50-100 intranet terminals per every internet one.

At the end of 1997, there were 10 web servers per every other type of server in organizations. The sale of intranet related software was projected to multiply by 16 (to 8 billion USD) by the year 1999.

One of the greatest advantages of the intranet is the ability to transfer documents between the various parts of an organization. Consider Visa: it pushed 2 million documents per day internally in 1996.

An organization equipped with an intranet can (while protected by firewalls) give its clients or suppliers access to non-classified correspondence. This notion has its charm. Consider a newspaper: it can give access to all the materials which were discarded by the editors. Some news are fit to print - yet are discarded because of space limitations. Still, someone is bound to be interested. It costs the newspaper close to nothing (the material is, normally, already computer-resident) - and it might even generate added circulation and income. It can be even conceived as an "underground, non-commercial, alternative" newspaper for a wholly different readership.

The above is but one example of the possible use of the intranet to communicate with the organization's consumer base.

3. Mail and Chat

The Internet (its e-mail possibilities) is eroding traditional mail. The market share of the post office in conveying messages by regular mail has dwindled from 77% to 62% (1995). E-mail has expanded to capture 36% (up from 19%).

90% of customers with on-line access use e-mail from time to time and 60% work with it regularly. More than 2 billion messages traverse the internet daily.

E-mail applications are available as freeware and are included in all browsers. Thus, the Internet has completely assimilated what used to be a separate service, to the extent that many people make the mistake of thinking that e-mail is a feature of the Internet. Microsoft continues to incorporate previously independent applications in its browsers - a behaviour which led to the 1999 anti-trust lawsuit against it.

The internet will do to phone calls what it has done to mail. Already there are applications (Intel's, Vocaltec's, Net2Phone) which enable the user to conduct a phone conversation through his computer. The voice quality has improved. The discussants can cut into each others words, argue and listen to tonal nuances. Today, the parties (two or more) engaging in the conversation must possess the same software and the same (computer) hardware. In the very near future, computer-to-regular phone applications will eliminate this requirement. And, again, simultaneous multi-modality: the user can talk over the phone, see his party, send e-mail, receive messages and transfer documents - without obstructing the flow of the conversation.

The cost of transferring voice will become so negligible that free voice traffic is conceivable in 3-5 years. Data traffic will overtake voice traffic by a wide margin.

This beats regular phones.

The next phase will probably involve virtual reality. Each of the parties will be represented by an "avatar", a 3-D figurine generated by the application (or the user's likeness mapped into the software and superimposed on the the avatar). These figurines will be multi-dimensional: they will possess their own communication patterns, special habits, history, preferences - in short: their own "personality".

Thus, they will be able to maintain an "identity" and a consistent pattern of communication which they will develop over time.

Such a figure could host a site, accept, welcome and guide visitors, all the time bearing their preferences in its electronic "mind". It could narrate the news, like "Ananova" does. Visiting sites in the future is bound to be a much more pleasant affair.

4. E-cash

In 1996, the four corporate giants (Visa, MasterCard, Netscape and Microsoft) agreed on a standard for effecting secure payments through the Internet: SET. Internet commerce is supposed to mushroom by a factor of 50 to 25 billion USD. Site owners will be able to collect rent from passing visitors - or fees for services provided within the site. Amazon instituted an honour system to collect donations from visitors. Dedicated visitors will not be deterred by such trifles.

5. The Virtual Organization

The Internet allows simultaneous communication between an almost unlimited number of users. This is coupled with the efficient transfer of multimedia (video included) files.

This opens up a vista of mind boggling opportunities which are the real core of the Internet revolution: the virtual collaborative ("Follow the Sun") modes.

Examples:

A group of musicians will be able to compose music or play it - while spatially and temporally separated;

Advertising agencies will be able to co-produce ad campaigns in a real time interactive mode;

Cinema and TV films will be produced from disparate geographical spots through the teamwork of people who never meet, except through the net.

These examples illustrate the concept of the "virtual community". Locations in space and time will no longer hinder a collaboration in a team: be it scientific, artistic, cultural, or for the provision of services (a virtual law firm or accounting office, a virtual consultancy network).

Two on going developments are the virtual mall and the virtual catalogue.

There are well over 300 active virtual malls in the Internet. They were frequented by 32.5 million shoppers, who shopped in them for goods and services in 1998. The intranet can also be thought of as a "virtual organization", or a "virtual business".

The virtual mall is a computer "space" (pages) in the internet, wherein "shops" are located. These shops offer their wares using visual, audio and textual means. The visitor passes a gate into the store and looks through its offering, until he reaches a buying decision. Then he engages in a feedback process: he pays (with a credit card), buys the product and waits for it to arrive by mail. The manufacturers of digital products (intellectual property such as e-books or software) have begun selling their merchandise on-line, as file downloads.

Yet, slow communications and limited bandwidth - constrain the growth potential of this mode of sale. Once solved - intellectual property will be sold directly from the net, on-line. Until such time, the intervention of the Post Office is still required. So, then virtual mall is nothing but a glorified computerized mail catalogue or Buying Channel, the only difference being the exceptionally varied inventory.

Websites which started as "specialty stores" are fast transforming themselves into multi-purpose virtual malls. Amazon.com, for instance, has bought into a virtual pharmacy and into other virtual businesses. It is now selling music, video, electronics and many other products. It started as a bookstore.

This contrasts with a much more creative idea: the virtual catalogue. It is a form of narrowcasting (as opposed to broadcasting): a surgically accurate targeting of potential consumer audiences. Each group of profiled consumers (no matter how small) is fitted with their own - digitally generated - catalogue. This is updated daily: the variety of wares on offer (adjusted to reflect inventory levels, consumer preferences and goods in transit) - and prices (sales, discounts, package deals) change in real time.

The user will enter the site and there delineate his consumption profile and his preferences. A customized catalogue will be immediately generated for him.

From then on, the history of his purchases, preferences and responses to feedback questionnaires will be accumulated and added to a database.

Each catalogue generated for him will come replete with order forms. Once the user concluded his purchases, his profile will be updated.

There is no technological obstacles to implementing this vision today - only administrative and legal ones. Big retail stores are not up to processing the flood of data expected to arrive. They also remain highly sceptical regarding the feasibility of the new medium. And privacy issues prevent data mining or the effective collection and usage of personal data.

The virtual catalogue is a private case of a new internet off-shoot: the "smart (shopping) agents". These are AI applications with "long memories".

They draw detailed profiles of consumers and users and then suggest purchases and refer to the appropriate sites, catalogues, or virtual malls.

They also provide price comparisons and the new generation (NetBot) cannot be blocked or fooled by using differing product categories.

In the future, these agents will refer also to real life retail chains and issue a map of the branch or store closest to an address specified by the user (the default being his residence). This technology can be seen in action in a few music sites on the web and is likely to be dominant with wireless internet appliances. The owner of an internet enabled (third generation) mobile phone is likely to be the target of geographically-specific marketing campaigns, ads and special offers pertaining to his current location (as reported by his GPS - satellite Geographic Positioning System).

6. Internet News

Internet news are advantaged. They can be frequently and dynamically updated (unlike static print news) and be always accessible (similar to print news), immediate and fresh.

The future will witness a form of interactive news. A special "corner" in the site will be open to updates posted by the public (the equivalent of press releases). This will provide readers with a glimpse into the making of the news, the raw material news are made of. The same technology will be applied to interactive TVs. Content will be downloaded from the internet and be displayed as an overlay on the TV screen or in a square in a special location. The contents downloaded will be directly connected to the TV programming. Thus, the biography and track record of a football player will be displayed during a football match and the history of a country when it gets news coveage.

Terra Internetica - Internet, an Unknown Continent

This is an unconventional way to look at the Internet. Laymen and experts alike talk about "sites" and "advertising space". Yet, the Internet was never compared to a new continent whose surface is infinite.

The Internet will have its own real estate developers and construction companies. The real life equivalents derive their profits from the scarcity of the resource that they exploit - the Internet counterparts will derive their profits from the tenants (the content).

Two examples:

A few companies bought "Internet Space" (pages, domain names, portals), developed it and make commercial use of it by:

renting it out

constructing infrastructure and selling it

providing an intelligent gateway, entry point to the rest of the internet

or selling advertising space which subsidizes the tenants (Yahoo!-Geocities, Tripod and others).

Cybersquatting (purchasing specific domain names identical to brand names in the "real" world) and then selling the domain name to an interested party

Internet Space can be easily purchased or created. The investment is low and getting lower with the introduction of competition in the field of domain registration services and the increase in the number of top domains.

Then, infrastructure can be erected - for a shopping mall, for free home pages, for a portal, or for another purpose. It is precisely this infrastructure that the developer can later sell, lease, franchise, or rent out.

At the beginning, only members of the fringes and the avant-garde (inventors, risk assuming entrepreneurs, gamblers) invest in a new invention. The invention of a new communications technology is mostly accompanied by devastating silence.

No one knows to say what are the optimal uses of the invention (in other words, what is its future). Many - mostly members of the scientific and business elites - argue that there is no real need for the invention and that it substitutes a new and untried way for old and tried modes of doing the same thing (so why assume the risk?)

These criticisms are usually founded:

To start with, there is, indeed, no need for the new medium. A new medium invents itself - and the need for it. It also generates its own market to satisfy this newly found need.

Two prime examples are the personal computer and the compact disc.

When the PC was invented, its uses were completely unclear. Its performance was lacking, its abilities limited, it was horribly user unfriendly.

It suffered from faulty design, absent user comfort and ease of use and required considerable professional knowledge to operate. The worst part was that this knowledge was unique to the new invention (not portable).

It reduced labour mobility and limited one's professional horizons. There were many gripes among those assigned to tame the new beast.

The PC was thought of, at the beginning, as a sophisticated gaming machine, an electronic baby-sitter. As the presence of a keyboard was detected and as the professional horizon cleared it was thought of in terms of a glorified typewriter or spreadsheet. It was used mainly as a word processor (and its existence justified solely on these grounds). The spreadsheet was the first real application and it demonstrated the advantages inherent to this new machine (mainly flexibility and speed). Still, it was more (speed) of the same. A quicker ruler or pen and paper. What was the difference between this and a hand held calculator (some of them already had computing, memory and programming features)?

The PC was recognized as a medium only 30 years after it was invented with the introduction of multimedia software. All this time, the computer continued to spin off markets and secondary markets, needs and professional specialities. The talk as always was centred on how to improve on existing markets and solutions.

The Internet is the computer's first important breakthrough. Hitherto the computer was only quantitatively different - the multimedia and the Internet have made it qualitatively superior, actually, sui generis, unique.

This, precisely, is the ghost haunting the Internet:

It has been invented, is maintained and is operated by computer professionals. For decades these people have been conditioned to think in Olympic terms: more, stronger, higher. Not: new, unprecedented, non-existent. To improve - not to invent. They stumbled across the Internet - it invented itself despite its own creators.

Computer professionals (hardware and software experts alike) - are linear thinkers. The Internet is non linear and modular.

It is still the age of hackers. There is still a lot to be done in improving technological prowess and powers. But their control of the contents is waning and they are being gradually replaced by communicators, creative people, advertising executives, psychologists and the totally unpredictable masses who flock to flaunt their home pages.

These all are attuned to the user, his mental needs and his information and entertainment preferences.

The compact disc is a different tale. It was intentionally invented to improve upon an existing technology (basically, Edison's Gramophone). Market-wise, this was a major gamble: the improvement was, at first, debatable (many said that the sound quality of the first generation of compact discs was inferior to that of its contemporaneous record players). Consumers had to be convinced to change both software and hardware and to dish out thousands of dollars just to listen to what the manufacturers claimed was better quality Bach. A better argument was the longer life of the software (though contrasted with the limited life expectancy of the consumer, some of the first sales pitches sounded absolutely morbid).

The computer suffered from unclear positioning. The compact disc was very clear as to its main functions - but had a rough time convincing the consumers.

Every medium is first controlled by the technical people. Gutenberg was a printer - not a publisher. Yet, he is the world's most famous publisher. The technical cadre is joined by dubious or small-scale entrepreneurs and, together, they establish ventures with no clear vision, market-oriented thinking, or orderly plan of action. The legislator is also dumbfounded and does not grasp what is happening - thus, there is no legislation to regulate the use of the medium. Witness the initial confusion concerning copyrighted software and the copyrights of ROM embedded software. Abuse or under-utilization of resources grow. Recall the sale of radio frequencies to the first cellular phone operators in the West - a situation which repeats itself in Eastern and Central Europe nowadays.

But then more complex transactions - exactly as in real estate in "real life" - begin to emerge.

This distinction is important. While in real life it is possible to sell an undeveloped plot of land - no one will buy "pages". The supply of these is unlimited - their scarcity (and, therefore, their virtual price) is zero.

The second example involves the utiliz



iAutoblog the premier autoblogger software